PHONOLOGICAL GAME-BASED MODULE TO ENHANCE TAMIL SCHOOL LINUS PROGRAM

1Kaaminy Kanapathy, Wan Mazlini bt Othman

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Abstract:

This study evaluates the relationship between phonological game-based module to enhance reading skills among Tamil school Linus Program students. When one is considered a normal reader, he or she does not encounter much difficulty in reading and understanding texts. There are, however children who have problems with phoneme identification and thus do not read well and they also have difficulties in comprehending texts. These learners should be identified and be assisted with game module so that they can proceed with their learning lives. This study was guided by following objectives: to identify phonological game-based scores among the participants; to identify the significances of the phonological game-based module in classroom practices. A sample of respondents from standard one from two selected schools in Perak state was used in this study. Phonological awareness skills of these respondents were tested to find out the nature of their phonological awareness. The results indicated that the phonological game-based module has significant role in enhancing the participants’ phonological awareness and reading skills. The findings of this study will benefit primary school teachers by sensitizing them on the importance of instructing learners on phonological awareness as it plays a major role in reading skills acquisition especially the importance of game’s importance. Although It is expected that children in standard one in primary schools should have the minimum ability to read, some children find difficulties in doing so. There are no studies on Tamil phonological awareness and its impact on reading particularly with Tamil school standard one learner with reading disabilities have been conducted in Malaysia. Therefore, the present study endeavors to establish the nature of these learner’s phonological awareness to ascertain if learners with reading disability also have deficits in phonological processing with the aid of the phonological game-based module.

Keywords:

Phonology, Phonological awareness, Phoneme, Reading

Paper Details
Month3
Year2020
Volume24
IssueIssue 7
Pages1211-1218